Player Tip: How does loot spawn?

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[AI] STALKER
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Player Tip: How does loot spawn?

Postby [AI] STALKER » Thu Dec 24, 2015 5:13 pm

How does it work? - Forget Arma 2 DayZ or Arma 3 Epoch, this system is different.

Loot spawning only gets triggered on server side. Every 60sec the server does a 100m check for each player connected to the server (not sure if its working for players in vehicles, but it should) checking all buildings around him and spawning loot if the following conditions are fulfilled:

The player is not dead
No player within a 10m radius around the building loot should be spawned in
The building is not marked as "has loot"
The player is not in a vehicle
The player is at least 11m from the position away he triggered loot spawning the last time (loot camp protection -.-)
There is no territory overlapping with the building loot should be spawned in

As soon as loot get spawned the one player which position was evaluated and who triggered the spawning gets a message that loot did spawn for him. The building itself gets marked as "has loot".

Every 5 minutes the system checks every building that is marked as "has loot" and does a 20m radius check if a player is around and it also checks if 5 min have passed by since loot has spawned. If there is no one around and the last spawning is older than 5min, the system removes the "has loot" mark and loot should be possible again.

** So yes loot is spawning and yes your friends dont understand how loot actually works **

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